Senin, 30 Maret 2020

Vaata Ad Astra 2019 Inglise Keeles

Vaata Ad Astra 2019 Inglise Keeles









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Vaata Ad Astra 2019 Inglise Keeles




Filmimeeskond

Koordineerimise kunstiosakond : Virat Anae

Stunt-koordinaator : Dielle Steeven

Stsenaariumi kujundus :Litia Ciwan

Pildid : Carter Matej
Co-Produzent : Meïssa Roran

Saatejuht : Cadieux Leonni

Juhendava kunsti direktor : Funès Mateja

Lavastada : Dalle Nanna

Tootja : Cyrus Azad

Näitleja : Laken Maxxie



The near future, a time when both hope and hardships drive humanity to look to the stars and beyond. While a mysterious phenomenon menaces to destroy life on planet Earth, astronaut Roy McBride undertakes a mission across the immensity of space and its many perils to uncover the truth about a lost expedition that decades before boldly faced emptiness and silence in search of the unknown.

6
2327






Filmi Pealkiri

Ad Astra

Moment

151 minute

Vabastama

2019-09-17

sort

MPEG 720p
HDRip

Category

Science Fiction, Drama, Thriller, Adventure, Mystery

language

English, Norsk

castname

Walls
U.
Corey, Innes S. Kramer, Olive F. Ellison





[HD] Vaata Ad Astra 2019 Inglise Keeles



Lühifilm

Kulutatud : $632,797,895

Sissetulek : $504,428,836

Group : von cops - Reality Fear Object Magic , Porträt - initiativ Klassische Verzweiflung , Boats - Impressionist Lernen Judicial Floors Wildlife Film , Evolution - Weihnachten

Tootmisriik : Usbekistan

Tootmine : Lucky 8



‘Ad Astra’ is about as art house as Hollywood cinema gets; disguising a metaphysical drama as an action-packed sci-fi adventure is a clever move for James Gray. While not perfect, it’s consistently entertaining whilst offering an introspective investigation on how parents influence their children. While a journey to the outer realms of our solar system, ‘Ad Astra’ is also an exploration of the human heart.
- Charlie David Page

Read Charlie's full article...
https://www.maketheswitch.com.au/article/review-ad-astra-a-luscious-and-meticulous-space-drama
If you enjoy reading my Spoiler-Free reviews, please follow my blog :)

I love sci-fi space movies, especially when these depict the cosmos in such a visually stunning manner as Ad Astra does. It’s one of those films where the visuals elevate whatever narrative is being told. If you don’t get goosebumps or get excited with the opening sequence of this movie, then it might not be the film you’re looking for. From the quiet but powerful sound design to the impressive cinematography, James Gray delivers a visually captivating story with an outstanding protagonist. Brad Pitt is definitely getting tons of nominations this awards season (let’s not forget his amazing role in Once Upon a Time in Hollywood).

His subtle yet incredibly emotional performance shows an astonishing range. He carries the whole screenplay in his shoulders, and I don’t mind that at all. There’s a lot of narration, and here’s where I transition to the most divisive aspect of the movie: it’s a slow-burn. Now, there’s no problem with a film being deliberately slow. In fact, some of my favorite movies of all-time aren’t fast-paced. They cherish their story and make the audience feel interested in what they’re experiencing. Ad Astra isn’t an action flick or a comedy, it’s a character-driven drama, so most of the runtime is devoted to developing Roy.

That said, don’t go in with expectations of feeling entertained all the time. Some moments aren’t supposed to excite you or leave you jaw-dropped. Some sequences are just meant to make you feel immersed by the environment, be lost in space (IMAX is the mandatory way of watching this feature). Don’t expect the film to make an 80-day trip to some planet end in two cuts and 20 seconds. Gray purposefully establishes a slow pace. Obviously, general audiences don’t usually enjoy this type of flicks, but if you’re able to manage your expectations realistically, you’re one step closer to not feel bored throughout the runtime.

The first act is the one that captures everyone’s attention. It doesn’t waste time on Earth, it goes through what’s happening pretty quickly, and it possesses 90% of the heavy action (including one of the best opening sequences of the year). Sound has a significant impact on how Gray films his sequences, and it’s unbelievable how well-shot the chasing scenes on the Moon are. Scientifically speaking, this is no Interstellar where you simply have to accept some mind-blowing yet unjustified stuff. Ad Astra doesn’t have a single scene where one might think “this completely takes me out of the movie, I can’t accept that this is possible in some fictional future”. This is a huge compliment to a space film containing several launches, lunar bases, and (very) long space journeys.

However, the remaining two acts focus intensely on Pitt’s character, slowing down the main plot. Like I wrote above, there’s a lot of development through Roy’s thoughts. Extensive narration is almost always an issue, even when the narrator is Brad Pitt. Some monologues do indeed develop the character or explain what he’s feeling, but some tend to fall into the philosophical side that doesn’t always carry a meaningful or interesting message. Using everyday language, sometimes it’s a bit boring… Additionally, the ending might be a letdown for a lot of people. Tommy Lee Jones (H. Clifford McBride) doesn’t have a lot of screentime, and I can’t really delve into details about his storyline, but his character’s relationship with Roy doesn’t exactly serve as a fantastic payoff.

Max Richter’s score is one of 2019’s best, and I hope it gets recognized by every award show. It definitely helps the experience to be more enthralling. The lack of sound in space is also powerful in its own way. Beautifully-edited, but with a continuously slow pace that doesn’t change from the moment the second act begins. However, the story of Ad Astra is vastly superior to, for example, Gray’s The Lost City of Z, which I genuinely disliked. This space adventure is visually more exciting, its story is more engaging, and its protagonist is more compelling than everything else in Gray’s previous installment. Finally, it’s one of those movies that watching at a film theater (mainly IMAX) or at home, makes a massive difference. You’ll never feel as entertained or captivated at home, so make sure to check this one at the best possible screen near you.

All in all, Ad Astra is yet another display case for Brad Pitt’s chances at winning an Oscar. With a subtle yet powerful performance, Pitt carries the whole story to safe harbor with tremendous help from the eyegasmic visuals. Technically, it’s one of 2019’s closest movies to being perfect. Very well-shot, well-edited, with an immersive score, and gorgeous cinematography. However, it’s a slow-burn that doesn’t always work as such. Narration is the go-to method to develop Pitt’s character, and while it works most of the time, it slows down the main plot, becoming a tad boring during a few moments. The ending isn’t the impactful payoff that the film needed, and the incredible supporting cast is under-utilized. In the end, it’s still a great movie and one that should be seen at the biggest and best screen possible, so go see it for yourself!

Rating: B+
**_Despite some utterly absurd diversions (chase scene! horror scene! shoot-out scene!), this is a quality science-fiction narrative, suggesting the answers we seek in the stars are actually found within_**

>_macte nova virtute, puer, sic itur ad astra,
dis genite et geniture deos._

- Publius Vergilius Maro; _Aeneis_ (29-19 BC)

>_N = R∗ · fp · ne · fl · fi · fc · L_

>_where:_

>_N = The number of civilisations in the Milky Way whose electromagnetic emissions are detectable (i.e. which are on our current past light cone)._

>_R∗ = The average rate of the formation of stars._

>_fp = The fraction of stars with planetary systems._

>_ne = The average number of planets, per star with planetary systems, with an environment suitable for life._

>_fl = The fraction of planets with an environment suitable for life on which life actually appears._

>_fi = The fraction of planets on which life actually appears on which intelligent life emerges._

>_fc = The fraction of planets on which intelligent life emerges that develop a technology capable of releasing detectable signs of their existence into space._

>_L = The length of time such intelligent life release detectable signals into space._

- The Drake Equation; Frank Drake (1961)

>In Drake's original hypothesis, the proposed values were:

>R∗ = 1 yr−1 (1 star formed per year, a very conservative estimate)

>fp = 0.2 to 0.5 (one fifth to one half of all stars formed will have planetary systems)

>ne = 1 to 5 (stars with planetary systems will have between 1 and 5 planets with an environment suitable for life)

>fl = 1 (100% of planets with an environment suitable for life will develop life)

>fi = 1 (100% of planets which develop life will develop intelligent life)

>fc = 0.1 to 0.2 (one tenth to one fifth of planets which develop intelligent life will develop life capable of releasing detectable signs of their existence into space)

>L = 1,000 to 100,000,000 years

>This gives N as a range between 20 and 50,000,000, although Drake asserted that, given the uncertainties involved, the more likely range was that N ≈ L, hence there are between 1,000 and 100,000,000 intelligent civilisations in the Milky Way with whom communication should be possible.

>_We're searching for intelligent life-forms that have also evolved conscious self-awareness. We're searching for conscious, intelligent life-forms that have both the available resources and the need to manipulate raw materials into tools. We're searching for intelligent, conscious, tool-making beings that have developed a language we're capable of understanding. We're searching for intelligent conscious, tool-making, communicative beings that live in social groups (so they can reap the benefits of civilization) and that develop the tools of science and mathematics._

>_We're searching for ourselves..._

- Stephen Webb; _If the Universe Is Teeming with Aliens … Where Is Everybody?: Fifty Solutions to the Fermi Paradox and the Problem of Extraterrestrial Life_ (2002)

A short while ago, Pella Kågerman and Hugo Lilja's mesmerising _Aniara_ (2018) pondered the insignificance of mankind when considered against the infinity of space and time. An esoteric science-fiction film in the tradition of Stanley Kubrick's _2001: A Space Odyssey_ (1968) and Andrei Tarkovsky's _Solyaris_ (1972), it attempted, amongst other things, to convey the sense of near-inconceivable vastness that must be attendant to any self-respecting pseudo-realist discussion of the universe, and to convey the psychological ramifications of what it must feel like to be lost in such a vastness. This is the lineage into which _Ad Astra_ wishes to step, but for me, it has more in common with Danny Boyle's excellent _Sunshine_ (2007) and Christoper Nolan's enjoyable but flawed _Interstellar_ (2014); irrespective of its themes and tropes, it remains fundamentally a mainstream Hollywood movie. And whilst such a status can certainly hold advantages for a filmmaker (primarily in terms of budget and casting), so too are there major pitfalls in having to toe the line of commerciality and cater to demands for crowd-pleasing material, demands which often don't jibe with esoteric content. In the case of _Sunshine_, this took the form of a relatively sudden genre shift into horror that Boyle doesn't fully pull off, and in the case of _Interstellar_, it's an unnecessary third-act twist that's (paradoxically) as predictable as it is nonsensical. And so we have _Ad Astra_, where it's in the form of an overly convenient resolution and some of the most ludicrous narrative diversions I've seen since the sojourn to Canto Bight in the Rian Johnson abomination that was _Star Wars: The Last Jedi_ (2017), diversions which seem to belong in a different film entirely, so tonally unrelated are they to the more existential material surrounding them (space pirates! enraged simians! knife-fight/shoot-out!). Which is not to say, for one second, that I disliked the film – I didn't; even if the narrative never manages to get beyond the "_Heart of Darkness_ in space" template and the script relies far, far too heavily on a sub-Terrence Malick voiceover. The craft on display is exceptional and the story is thought-provoking and generally entertaining, with a terrific central performance, and some spectacular visuals (especially in the IMAX format). But it all could have been so much better.

Set at an unspecified point in the near future (an opening legend informs us, rather generically, that it's "_a time of hope and conflict_"), space travel has become routine, with the moon not unlike any major city on Earth, although there are territorial disputes and marauding pirates are a constant threat. Mars too has been colonised, although it's not yet open to the public. As the film begins, we meet SpaceCom's Maj. Roy McBride (Brad Pitt), who is working on repairs to the International Space Antenna – a massive communications array that juts miles into the sky from the surface of the Earth. When a huge explosion causes him to fall from the antenna, he remains unnaturally calm as he plummets to Earth, and is able to land relatively unscathed. In a debriefing, he's told the explosion was just one result of a series of energy surges that originated near Neptune and which have left much of Earth and the moon without power. 29 years previously, Roy's father, H. Clifford McBride (Tommy Lee Jones), left Earth as the leader of the Lima Project, a mission aimed at establishing contact with whatever alien civilisations may be elsewhere in the galaxy. Needing to get far enough from the Sun's solar interference to send out adequate communications, the Lima team travelled to the same region near Neptune from which the surges are now emanating. However, 16 years into the mission, all contact was lost. SpaceCom presumed the crew dead, but now they fear that Clifford may be behind the surges, and with an antimatter power core at his disposal, if he has become unhinged, he could create a chain reaction that would eradicate all life in the galaxy (it's best not to dwell too much on the script's fundamental misrepresentation of how matter and antimatter interact). However, all attempts at communication have failed, and so Roy's highly classified mission is simple – travel to a secure long-range communications base on Mars and record a (prewritten) message for Clifford in the hopes he might respond. And, of course, it's no spoiler to say that the mission doesn't exactly go smoothly.

_Ad Astra_, which is written by James Gray and Ethan Gross, and directed by Gray (_The Yards_; _We Own the Night_; _The Immigrant_; _The Lost City of Z_), wastes no time in tying us rigidly to Roy's perspective; it opens with a POV shot from inside his helmet, and the first words we hear are him speaking in voiceover. This sets up the narrative to come, as Roy remains the sole focaliser throughout – we see and hear what he sees and hears, we know what he knows, we learn things as he learns then, and we never experience anything with which he is not directly involved. Such rigid focalisation can lend itself to some very subtle moments. For example, as Roy thinks back to a time before his marriage broke up, there is a shot of him sitting on a bed in a darkened room. Barely visible behind him, lying down, is his then-wife Eve (a thankless and largely wordless performance by a blink-and-you-miss-her Liv Tyler). As the camera moves in on him, Eve fades out of the image – she disappears without him noticing, which sounds like it should be horribly on the nose, but because it's dark, because she was out of focus to begin with, and because by the time she disappears, Roy has come to occupy almost the entire frame, it makes the moment easy to miss, and rather poignant – he quite literally doesn't notice his wife phasing herself out of his life because of his obsession with his career (his focus on work is something he shares with Percy Fawcett (Charlie Hunnam) in Gray's masterpiece, the criminally overlooked _Lost City of Z_, although to be fair to Fawcett, Roy's single-mindedness at the expense of all else makes Fawcett look like husband-of-the-year material).

The fact that the film is set amongst the stars, but remains always tied to Roy's perception allows Gray to fashion a narrative that's both massive in scope yet emotionally intimate (in this sense, he one-ups Kubrick, whose _2001_ has all the grandeur and awe imaginable but is relatively detached from and uninterested in its characters' psychologies). Gray is aided immensely in this by cinematographer Hoyte van Hoytema (_The Fighter_; _Her_; _Interstellar_; _Dunkirk_), arguably the finest currently active DoP not named Emmanuel Lubezki. Shot on 35mm film, van Hoytema's gorgeous photography effortlessly captures the overwhelming scale of the milieu, but also frequently shoots Pitt in tight close-ups that afford the actor little room to hide his emotions (which become more and more externalised as the film progresses).

Speaking of emotions, depending on your perspective, Pitt's portrayal of Roy is either one of the film's most laudable aspects or one of its most alienating. Initially played as emotionally closed off, if not necessarily shut down (he tells us in VO, "_I've been trained to compartmentalise my emotions_"), he's depicted as cold and distant. This stoicism, however, slowly starts to erode as his mission begins to go wrong, although there are a few early hints that all is not well - his fixation on the breakup of his marriage, for example, or his observation of the crew of the _Cepheus_ (which takes him from the moon to Mars), "_they seem at ease with themselves. What must that be like?_". His emotional state becomes more and more tempestuous as we move closer to the finale, until, rather suddenly (and rather unrealistically), he manages to steady himself in time for the _dénouement_. Pitt's performance is such that one viewer might praise it for shunning emotional grandstanding even as another might criticise it as too taciturn. Personally, I'm very much in the former camp; I think it's a terrifically modulated and minimalist performance in which Pitt uses the lack of outward emotion to inform the character's emotional beats. For example, Roy doesn't have a huge amount of dialogue (aside from that accursed VO) and for long stretches, he doesn't even have anyone to act against, so Pitt has to rely to a large extent on subtlety and nuanced gesture to convey emotion, which he does exceptionally well. Having said that, however, I can certainly understand why some might find the performance too cold – Roy is definitely not your typical Hollywood protagonist, and the problem is that if you're not impressed by Pitt, I'd imagine it must be very difficult to get into the film at all as he's in literally every scene.

Thematically, on the most basic of levels, _Ad Astra_ is the story of two men obsessed with their profession to the detriment of all else - a theme brought to perfection in the work of Michael Mann. Such a theme is not unusual in Gray's films, receiving its most thorough exploration in Percy Fawcett and Henry Costin (Robert Pattinson) in _The Lost City of Z_. Additionally, like most of Gray's films, _Ad Astra_ is heavily androcentric, with neither Liv Tyler nor Ruth Negga (as the administer of the SpaceCom base on Mars) given much to do. In this sense, it's a study of masculinity, much as were its most obvious narrative influences – Joseph Conrad's _Heart of Darkness_ (1899) and Francis Ford Coppola's Conrad-adaptation, _Apocalypse Now_ (1979). In the reformulation of the narrative template, Roy is Charles Marlow (Cpt. Benjamin L. Willard in the film), whilst Clifford is Kurtz. In the original, Marlow, a merchant seaman, must locate revered ivory trader Kurtz, who has established himself as a demigod at a trading post on the Congo River. In the film, set at the tail-end of the Vietnam War, US Army captain Willard (Martin Sheen) must travel from South Vietnam into Cambodia to track down Col. Walter E. Kurtz (Marlon Brando), a once-legendary but now renegade Army Special Forces officer who, in all probability, has gone insane. The narrative parallels are obvious enough – a conflicted man sent to find a brilliant and pioneering man who has gone off-grid and who must be stopped, with the journey proving to be as much about travelling into the self as reaching a specific geographical destination. All three narratives also feature a roughly similar relationship between the two characters whereby the man searching deeply admires the man for whom he is searching.

Of course, _Ad Astra_ is also an esoteric science fiction film that looks at issues such as humanity's place in the galaxy and the search for intelligent life. An especially interesting theme that comes up when Roy is on the moon is commercialism and humanity's tendency to taint anything we touch. The commercialism of space travel is introduced when Roy takes a Virgin America shuttle to the moon, whilst an exterior wide shot of a lunar tourist base shows signs for, amongst others, Applebee's, DHL, and Subway. And since the moon is now so like Earth, thus it has become blighted by many of the same issues as Earth; crime, political division, materialism - the grandeur of space travel infected with the mundanities of Earth. This point is driven home by the references to territorial disputes and the problem of marauders, which is significant enough for Roy to need a military escort from the base to the _Cepheus_. And if all this wasn't enough to get the point across, in VO, we hear Roy lament how sickened Clifford would be with what the moon has become, pointing out it's now simply a "_re-creation of what we're running from on Earth. We're world eaters_". All of which helps create the impression of a future that's reasonably familiar and relatively plausible, given current technologies. Indeed, the lived-in nature of the film's environment is superbly realised by production designer Kevin Thompson (_Birth_; _The Adjustment Bureau_; _Okja_), whose discoloured sets and gritty textures are as far from the more glossy end of science fiction as you could imagine.

However, for all these positives, some significant problems detract from the whole. For me, there were three main flaws; 1) a poorly written and hugely distracting voiceover upon which Gray relies far too heavily, 2) three ludicrous action scenes that accomplish nothing and which feel like they're from another movie entirely, and 3) an anti-climactic and overly neat dénouement.

To look first at those three scenes, although they all occur in the first half of the film (with two in the first act), to describe them in any detail would constitute a spoiler, so I'll just give a very basic overview – the first is a chase scene involving moon buggies, the second is something more suited to Paul W.S. Anderson's hugely underrated _Event Horizon_ (1997), and the third is a shoot-out/knife fight, which is the most narratively justified of the three, but still a ridiculously over-the-top scene for a film of this nature. Imagine if in _2001_, instead of attempting to outwit HAL 9000, Dave Bowman (Keir Dullea) had pulled out a shotgun and engaged in a running battle with androids controlled by the AI. Ridiculous? Of course. The three scenes in _Ad Astra_ are only slightly less so. The third at least does have a narrative point insofar as it serves as the springboard for the entire second half of the movie, but it's still a monumentally silly way for Gray and Gross to advance the plot when there were far more organic ways to do so. The first two scenes, however, serve no such purpose – remove them from the film, and you'd have to change virtually nothing in the surrounding material - they're that disconnected and irrelevant, right out of the Rian Johnson school of narrative construction. They lead nowhere, reveal nothing about the character or his psychology, and have no connection to the esoteric themes found elsewhere. You know the French plantation scene in _Apocalypse Now Redux_? They make that scene look pivotal. I really can't over-emphasise how much they pulled me out of the film and detracted from the excellent work elsewhere.

As for the other two issues (the VO and the ending), obviously, I can't say much of anything about the finale without spoilers, so all I'll say is that I'm led to believe the ending as it exists now was a reshoot after test audiences responded poorly to the original (and far superior) ending – look it up online; the originally scripted ending made a lot more sense and was as thematically fascinating as it was existentially audacious (sheesh, test audiences, am I right?).

In terms of the VO, good lord, it's bad. I can count on one hand the number of times VO has been done well in film – there's the hard-boiled noir films of the 40s and 50s, the Michael Herr-written narration of _Apocalypse Now_, the work of Terrence Malick, Andrew Dominick's _The Assassination of Jesse James by the Coward Robert Ford_ (2007), and...well, that's about it really. The VO is obviously intended to function in much the same way as Willard's in _Apocalypse Now_, providing some factual info, but also probing the soul of the character. However, the problem is that most of the time, the voice is describing something we can see plain as day on the screen. Pitt's performance is strong enough that the VO is unnecessary. You know the way the best films show rather than tell and the worst tell rather than show? _Ad Astra_ does both, and it's hugely distracting – you think "_I don't know why he saved my life_" ruins the end of the original version of Ridley Scott's _Blade Runner_ (1982)? I lost count of the number of times Roy's derivative interior monologue undermined the power of the moment. By the half-way stage of the film, I was sick of his cod-philosophical ramblings that aspire to portentousness, but end up coming across as someone trying and failing to imitate Malick.

With all that said, however, it's a testament to the story the film tells that despite these significant hurdles, I still enjoyed it. Pitt's performance is excellent, and Gray, who has yet to make a bad film, is his accomplished self. The storyline is interesting, and what it says about man's place in the universe, particularly whether or not we're alone, is unexpected and fascinating. The original ending was infinitely superior, the VO is a huge misstep, and the action detours are ludicrous, but this is still an entertaining movie. It's not a patch on _Lost City of Z_, but the manner in which Gray juxtaposes an intimate tone with such massive themes is really impressive. In essence, _Ad Astra_ is a fable about the importance of transient human connection, played out against the backdrop of the infinite, and despite some not insignificant problems, it's well worth checking out.
I like quiet moments in big action/sci-fi type movies. The family sitdown at Avengers Tower in _Age of Ultron_ is probably the best part of that movie. The contemplative moments of John Wick are what make that character who he is. What is a little more odd, however, is when a quiet, reflective drama, is broken up by moments of big action/sci-fi type sequences. _Ad Astra_ is certainly the latter. The majority of _Ad Astra's_ runtime is taken up by Brad Pitt narrating environmental cosmic shots, or having quiet conversations about his father, or his mood. Then suddenly! Space pirates! It's unusual, and I don't know that it really works. _Ad Astra_ is something different, and if that's all you're looking for, by all means, give it a chance, but I don't know if I'd personally call it very good.

_Final rating:★★½ - Had a lot that appealed to me, didn’t quite work as a whole._
Ad Astra galactically depicts sorrow, proving that no one can hear you cry in space. For the past few years, dramas set in the expansive dangers of space have been my bread and butter. Devouring them during my annual breakfast as I purposefully starve myself for the taste of space traversal. Every year, the likes 'Arrival', 'Blade Runner 2049', 'First Man', 'Interstellar' and my all-time favourite film 'Gravity', have secured scores ranging from outstanding to perfect. Whilst Ad Astra may be tilting towards the former adjective, it's still irrefutably one of the best films of the year thanks to Gray's understanding, yet again, of what makes a character study captivating. After unearthing the possibility that his missing father may still be alive, his astronaut son travels across the Solar System in search for him and to unravel a mysterious power surge phenomenon that threatens humanity's survival.

Immediately, one thing I need to brush off my chest is the horrendous marketing. This is not a sci-fi blockbuster. There is limited "action". And if you're wanting the next 'Star Wars' or 'Avatar', then remove yourself from the cinema and watch mind-numbing nonsense like 'Angel Has Fallen' instead. This is a James Gray extravaganza. A meticulously woven character study, harnessing melancholia to challenge an existential crisis. Thematically, Ad Astra's premise bolsters a plethora of metaphorical imagery that divulges into the empirical purpose of humanity. Majestic planets emitting every prismatic shade available, yet emanating no emotional connectivity. The vacuous expansivity of space, marking humanity's reflection on life as a mere speck of stardust. Worldly hostility reaching the depths of our galaxy, hyperbolising the "world-eating" philosophy of our own self-destruction as a species. The obsession to venture forth. Departing love, hate and grief. Welcoming nothingness.

Gray's space-opera is a sorrowful tale, intently focusing on the pressures of a son following in the footsteps of his acclaimed father. A patriarch of inspiration to many. Allowing a tangible tense bond to illuminate the stars with despair and anguish. Pitt's universally nuanced performance brings forward stoic mannerisms that allow McBride to feel these emotions. Minor glitches that break character, such as slamming the wall in frustration, showcase the purity of humanity within him.

Gray encompasses the plot around McBride. The lunar pirate raid, mayday rescue and crew brawl scenes, whilst inserting mainstream tendencies into a contemporary drama, were emblems of McBride's emotions. Fear, rage and desperation respectively. A series of gestures that, again, hark back to humanity's endurance. The mildly engaging supporting cast, ranging from Jones, Sutherland and Negga, acting as stability for McBride. Stepping stones allowing him to find his father, as if fate was dictating his alignment. Narration, shifting between inner thoughts to exposition, was overused and irked me with its basic functionality. Hoytema's cinematography could've elicited these unnecessary lines of dialogue from his beautiful imagery. And beautiful just doesn't do it justice.

Immediately, from the iridescent opening shot, Hoytema takes hold. Utilising colours and shadows to produce the incarnation of life, what it means to see. The blue of Neptune, the red of Mars. Clashing tonalities resembling McBride's emotions. Accompanied by Richter's euphoric score and the almost '2001' production design, and Ad Astra is technically a masterful piece of art. Gray's conclusion is teetering on the edge of underwhelming, for me atleast, with its rushed journey home that dissipated the simmering sorrow built exquisitely beforehand. The ending I personally would've desired, would be the ending no one wanted (but that's life I guess...).

Regardless, the small criticisms here and there are subject to change upon an inevitable rewatch. Gray is fast becoming one of my favourite directors. He is a man who understands character. He acknowledges the obsession of man. Amalgamating life's wondrously challenging hurdles into singular expressive characters. Ad Astra's meditative and resonant pacing, whilst is sure to put many viewers off, ensures that loss and grief are captured wherever a soul may be. At home or in deep space. It never vanishes.
* Meh.
“Work hard, play later.”

Once a year ever since ‘Gravity’ was released, we seem to get new stories about the voyage of space where certain characters “do not go gentle into that good night.”

I wasn’t wowed over the trailers for Ad Astra, because when you work at a cinema and spent most of your day watching trailers, well trust me when I say this didn’t stand out from the rest. I originally thought it was about saving the world or something like that. For what it didn’t advertise was a slow burn sci-fi movie that’s on the same level as ‘Blade Runner 2049’ and the emotional side as ‘First Man’. A personal story told through a first person narrative about unresolved issues from past relationship.

Basically an art house movie with a huge budget.

‘Ad Astra’ was pretty good. After only seeing it once, I feel that this will grow on me overtime and so far it has. A mixture of both ‘2001: A Space Odyssey’ and Terrence Malick movies. While not as great as those two comparisons, but while watching I couldn’t help to be reminded of those two.

There's some beautiful and impressive shots through out the movie, especially when the movie constantly shows you the entire scale of space and planets through the characters journey. The colors adds to environment that oozes with style and has a tranquil feel to it. I think that’s where the Blade Runner vibes really come in. Brilliant cinematography by Hoyte Van Hoytema.

Brad Pitt was terrific as the silent astronaut with tangled mood swings. It’s not an explosive performance, just simple enough for it to be effective. Any other actor would’ve gone big for no other reasons than being overly dramatic and it makes sense for his character to be closed off; similar to Ryan Gosling in ‘First Man’, where his emotional health comes last. You learn very little about his character, as most of his backstory is only in the background for you to piece together the puzzle.

The score was mystical and often eerie at times which helped ties in with the unknown aspects of space. The visual effects are excellent and nearly photo realistic at times - something you come to expect by now with space movies.

I wasn’t too sure about the narration at first, because it was very off putting and a cheap way for the character to express himself. However it sorta grew on me after awhile and some of it was almost rambling with Roy questioning every decision he made.

Now for the issues:

I have no idea why Liv Tyler was in this movie, because she literally does nothing and could have easily been cut out. It felt like a re shoot for some reason.

Remember when I said the visual effects are photo realistic ‘at times’, but that isn’t always the case with certain scenes. There’s a deranged chimpanzee that pops up and it looks really phoney. I think that entire scene could been cut out. I’ve brought up twice about cutting scenes, because I believe if this movie went back to the editing room one more time, then my score would be a lot higher.

There’s a ridiculously and almost laughable scene where Roy (Brad Pitt) steaks into a spaceship that he’s not suppose to be on, and all the astronauts on board go into a frenzy and accidentally start kill themselves while trying to cease Roy. No joke. Roy doesn't even do anything as he never intended to hurt them. It was cheap way of making Roy isolated for the rest of the movie. A few years ago I remember reading a horrifying incident that happened to astronaut Luca Parmitano where he reported water inside of his space suit helmet, and nearly become the first astronaut to drown in space. However, Luca remained calm throughout the whole incident despite the odds of him dying being high, but in the end he survived. So it’s really strange seeing these trained astronauts freaking out because came on board.

Overall rating: Out of the whole spectacle, I find the meaning of the movie the most striking. The themes of family, love and abandonment plays a major role in the story. The whole idea of “working hard and playing later” comes with a cost, which is the less time we spend with our loved ones and abandoning everything to pursuit something better out there when in reality the best things in life are right here. When you discover nothing there’s no turning back and no finding your way back. I’ve been thinking about it for awhile now after seeing the movie.

Never underestimate James Gray as a storyteller.

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Vaata John Wick: Chapter 3 - Parabellum 2019 Inglise Keeles

Vaata John Wick: Chapter 3 - Parabellum 2019 Inglise Keeles









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Vaata John Wick: Chapter 3 - Parabellum 2019 Inglise Keeles




Filmimeeskond

Koordineerimise kunstiosakond : Keenen Avent

Stunt-koordinaator : Hiya Kalee

Stsenaariumi kujundus :Azealia Pialat

Pildid : Abigaël Tarde
Co-Produzent : Sarai Tomoya

Saatejuht : Mavise Juvraj

Juhendava kunsti direktor : Elhadj Liliane

Lavastada : Nettie Leticia

Tootja : Hajirah Lanoie

Näitleja : Hélène Aliou



Super-assassin John Wick returns with a $14 million price tag on his head and an army of bounty-hunting killers on his trail. After killing a member of the shadowy international assassin’s guild, the High Table, John Wick is excommunicado, but the world’s most ruthless hit men and women await his every turn.

7.1
3857






Filmi Pealkiri

John Wick: Chapter 3 - Parabellum

Duration

141 minute

Vabastama

2019-05-15

sordilisus

MPE 1440p
WEBrip

Category

Action, Thriller, Crime

speech

العربية, Pусский, 普通话, Latin, 日本語, Italiano, Bahasa indonesia, English

castname

Eduards
F.
Régent, Meghane Y. Kyleigh, Nice X. Louisha





[HD] Vaata John Wick: Chapter 3 - Parabellum 2019 Inglise Keeles



Lühifilm

Kulutatud : $074,773,812

Sissetulek : $316,258,138

categories : Lustig - Unabhängig , Jungs Prähistorisch - Psychologisches Drama , Ethik - Schauplätze , Toleranz - Verletzung

Tootmisriik : Guinea

Tootmine : Uus liin



Just like the Matrix series, the John Wick series is the child of; interesting concepts, mediocre direction, bad writing, bad dialogue, fine (ok) acting and good to great fight choreography...

John Wick 3 outstays its welcome and becomes tedious with all the boring twists and uninspired resolutions.

you'll watch it once, forget it ever existed and then never watch it again.
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I don’t have a written review for each of the previous films, but I did watch both and thoroughly enjoyed them! John Wick (2014) is one of the best movies of that year and one of the best action films ever. However, John Wick: Chapter 2 (2017) is a bit more convoluted and messy regarding its story and how it brings our protagonist back into the game, but the franchise’s outstandingly choreographed fight sequences still make it tremendously entertaining.

And it’s precisely the mind-blowing, bone-crushing, jaw-dropping, extraordinarily long and brutally choreographed action scenes that make John Wick one of the most badass characters in the history of cinema! The Academy has been looking for something new to make the Oscars more popular, and the creation of new categories has been their number one idea. Well, nothing fits the show better than Best Stunt Work. Obviously, franchises like this one or Mission: Impossible would become major successes at this award show. These two sagas are undeniably the most important and crucial for the survival of truly real action. What you see, it’s what you get.

Nowadays, viewers already have their eyes set to acknowledge everything as CGI or some sort of visual effect. I’ll never forget when I left my Mission: Impossible - Fallout screening and while getting out of the theater, a group of friends was laughing around saying something along the lines of “of course that scene is fake and this moment is CGI, how can you believe that?! You’re such a moron!” They were roasting one of their friends, thinking he was the dumb one when he was probably the one who was laughing the hardest. This definitely leaves me sad. Sad that people won’t realize how incredible movies like these are. How they genuinely work like crazy to provide the audience with real and authentic stunts.

Yes, it’s over-the-top. Yes, CGI and visual effects are still applied, but just to little details like bullets, blood, falls or knife throwing, which never distract you. And yes, it requires the audience to suspend their knowledge of physics in a few particular moments. But that’s the thing: if you’re pumped to watch a third film of a franchise, you’re a fan. You know what it’s about and what’s its tone. John Wick established itself in 2014 as a pure revenge story and an unbelievably realistic action movie, the closest we will ever get to an assassin origin tale. John Wick: Chapter Two deeply explored the institution that governs these assassins and all of the rules that they are bound by. It’s a bit messier than the first one, but it’s still a blast of entertainment.

Parabellum has the best of both installments. It has the best-choreographed action ever seen on a big screen and some of the most impressive camera work I’ve ever witnessed. In addition to this, the narrative makes more sense, and the characters decisions are logically or emotionally justifiable, contrary to the second film. The sound design is powerful, and the cinematography plus the set design look stunning. I would still argue that the pacing could have been better controlled. The transitions between long action sequences and the respective pauses to move the plot forward aren’t always smooth. Some comedy bits that I don’t think they really belong in this saga were added, and while some work just fine, others really don’t fit this world.

Besides that, I don’t really have much to complain about. The cast is absolutely impeccable. Keanu Reeves is battling with Tom Cruise for the biggest action movie star alive. While Cruise puts his life more in risk by performing especially dangerous stunts, Keanu has the resiliency and agility of a beast, providing us with high-speed and hard-to-do fight sequences. Halle Berry (Sofia) is one hell of a surprise! I had no idea she was (still) capable of moving as she does in this film. The stunts that she performs are crazily good! Laurence Fishburne (Bowery King), Ian McShane (Winston) and Lance Reddick (Charon) also have their own shining moments, but Sofia‘s dogs are deadly cute, and they steal the show.

Regarding the action stunts, they’re all pretty memorable. From a throwback to Chapter Two‘s mirror room to an astonishingly riveting chasing scene through the streets of New York, everything Chad Stahelski and his talented crew throw at the audience is absolutely perfect. I also love how the final act resembles the experience of playing a videogame. You know when you have several levels, each of them with their respective boss, but the final boss is at the top of them all? It’s kind of like Legend of Zelda: Ocarina of Time when Link has to eliminate an enemy in each floor in order to move up to the next one until he reaches Ganondorf. It might be the must nonsensical analogy that I have, but it’s what my memory triggered. In the end, there are tons of set pieces for everyone to enjoy.

All in all, John Wick: Chapter 3 - Parabellum is everything fans of this franchise desired: brutal, bloody, long, loud and beautifully-choreographed fight sequences, accompanied by a decent story that explored even more the assassins’ world. Chad Stahelski is a master filmmaker, who knows how an action movie should be filmed. There are no sloppy editing or quick cuts here. Only extensive one-take scenes, filled with outstanding stunt work from a phenomenal cast. Keanu Reeves is one of the most incredible action film stars ever and Halle Berry surprises with her physical abilities. With better control of its pacing and tone (and a bit less defiance of physics), this could have easily been the best action movie of the century. “One of the best” it’s still one hell of a tagline.

Rating: A-
Strong contender for best John Wick movie to date. And that ain't faint praise. I've been strong invested in the franchise ever since it was first announced John Wick would be a playable character in _Payday 2_. Then when I actually watched that first movie? Forget about it. I fuckin' love this guy. And now, here we are with a trilogy cappin' _Parabellum_. Strength to strength to goddamn strength.

_Final rating:★★★★ - Very strong appeal. A personal favourite._
John wich Chapter Three, Is the best action shooting movie in 2019
Not the best of the three movies (so far), but still one hell of a ride and excellent fight sequences. Keanu Reeves once again is in his element, though emotionally not much is asked of him from his character.
**_The franchise keeps getting better_**

>_Igitur qui desiderat pacem, praeparet bellum._

- Publius Flavius Vegetius Renatus; _De re militari_ (4th or 5th century AD)

>_It wasn't just a puppy._

- John Wick (21st century AD)

Directed by stuntmen turned directors Chad Stahelski and David Leitch, and written by Derek Kolstad, the original _John Wick_ (2014) was something of a sleeper hit, earning almost $90 million against a $20 million budget. The 2017 sequel, however, was a bona fide blockbuster, earning $171 million against a $40 million budget. And now we have _John Wick: Chapt__er 3 - Parabellum_, which has maintained the franchise's monetary trajectory, earning $230 million against a $75 million budget. Indeed, _Parabellum_ earned more in its opening weekend in North America ($57 million) than the original did in its entire North American theatrical run ($43 million). The three films were also critical successes, and have come to form the basis for the "Wickiverse"; an expanded universe that includes the forthcoming _Chapter 4_, a spin-off prequel film (_Ballerina_), a TV show (_The Continental_), and two video games (_John Wick Chronicles_ and _John Wick Hex_).

Not bad for a franchise that began life as a story about a guy getting revenge on the thugs who killed his puppy.

Except, of course, it wasn't just a puppy.

With Stahelski back in the director's chair for the third time, and with a script by Kolstad, Shay Hatten, Chris Collins, and Marc Abrams, as with the previous films, _Parabellum_ is built on the foundation of Sir Keanu of Reeves's zen-like stoicism, a quality he can deploy to make a violent swordfight look about as stressful as sleeping on silk linen with "Fur Elise" playing in the background and a cat gently purring on the pillow beside you. And although this third entry in the franchise does flirt with a few themes amidst the mayhem (honour, fealty, destiny), it's not trying to be something it isn't, well aware of its own identity as a completely over-the-top orgy of violence. This is a world wherein even the most innocuous of items can be rendered lethal, and where the endless deaths by gun, knife, fist, dog, horse, motorbike, sword, pencil, and book of 18th century Russian folklore, are so excessive as to transcend any possible accusations of irresponsibility or glorification of violence. In short, the film leans into its status as basically a live-action episode of _Itchy and Scratchy_. Sure, it can become a little repetitive at times, and there's next to no plot or character development, so if you want to be reductionist, you could argue that it essentially gives us more of the same, except bigger, louder, and more elaborate. But that's to ignore how aesthetically accomplished it is, how funny it is, how compelling it is, and how unapologetically entertaining it is.

Beginning only moments after _Chapter 2_ and about a week after _Chapter 1_ (it's easy to overlook the fact that the three _John Wick_ films span two or three weeks at most), _Parabellum_ opens with legendary assassin John Wick (Reeves) attempting to flee New York. Although known as the only assassin ever to have successfully retired from the Assassins' Guild, Wick was pulled back in when the puppy his dead wife Helen (Bridget Moynahan) left him was killed by Iosef Tarasov (Alfie Allen), son of powerful Bratva mobster Viggo Tarasov (the late great Michael Nyqvist). Having killed both Tarasovs, Wick's mission of vengeance ultimately led him to kill Santino D'Antonio (Riccardo Scamarcio), the Camorra crimelord who helped Wick retire several years prior. D'Antonio was a newly elected member of the High Table (the ruling body of the Guild, the members of which are considered off limits), and to make matters worse, Wick killed him on the grounds of the Continental Hotel (an assassins' hub in which violence is strictly prohibited). Declared "excommunicado" by the Table, and with a $14 million bounty on his head, Wick's friend and Continental manager Winston (Ian McShane) gives him one hour's grace before the contract goes live.

Meanwhile, the High Table dispatch an Adjudicator (an eerily calm Asia Kate Dillon) to look into the unsanctioned help given to Wick by Winston, Continental concierge Charon (Lance Reddick), and the Bowery King (Laurence Fishburne), the leader of a group of vagrant assassins. Chiding them for helping Wick, the Adjudicator gives them seven days to either resign their positions or face the consequences. To lead the pursuit of Wick, she hires Zero (a scene-stealing Mark Dacascos), a highly-skilled assassin (and part-time sushi chef), who hates guns and is a huge fanboy of Wick. With every assassin on the planet hunting him, Wick's travels bring him into contact with a litany of underworld characters - there's The Director (Angelica Huston), a former assassin who trained Wick and who currently runs a ballet academy; Sofia (Halle Berry), the manager of the Casablanca Continental, and an old friend who owes Wick a marker after he successfully hid her daughter away from the Guild; Berrada (Jerome Flynn), the assassins' Master of Coin and a member of the High Table; The Elder (Saïd Taghmaoui), the only person above the Table, and who Wick hopes may be able to clear the bounty; the Tick Tock Man (Jason Mantzoukas), an associate of the Bowery King; two of Zero's pupils (Cecep Arif Rahman and Yayan Ruhian), who insist on fighting with honour at all times; and Ernest (Boban Marjanović), a towering assassin and Dante Alighieri aficionado.

Okay, first things first, _Parabellum_ looks absolutely gorgeous. I mean really, really gorgeous. _Chapter 1_ and _Chapter 2_ both looked great, but _Parabellum_ is in another class altogether and is genuinely one of the best looking films I've seen all year. Part of the reason the film looks so good is the symbiosis between the various component parts of the aesthetic - the lush cinematography by Dan Laustsen (_Le pacte des loups_; _The League of Extraordinary Gentlemen_; _The Shape of Water_); the busy production design and complementary art direction by Kevin Kavanaugh (_The Dark Knight Rises_; _Nightcrawler_; _Only the Brave_) and Chris Shriver (_The Lovely Bones_; _The Wolf of Wall Street_; _Ocean's Eight_), respectively; the relatively slow editing by Evan Schiff (_Everly_; _Revolt_; _Proud Mary_); and the complex sound design by Martyn Zub (_Ghost in the Shell_; _Deadpool 2_; _Velvet Buzzsaw_). Everything looks and sounds amazing, working in immersive harmony to ensure the action grabs the viewer's attention and doesn't let go. The first half of the film, which takes place at night in New York, and is essentially one long almost real-time scene, is rain-soaked and bathed in glorious neon (mainly blues, greens, and reds), which reflect off the wetness on the road and bounce back towards their source, creating a dazzling display of light. When Wick nips inside a store, the vibrant colours are pulled out completely, with the brown of the store's walls and cabinets coming to dominate, so when he heads back outside, the richness of the palette really pops. The Moroccan section of the film is predominately gold, brown, and yellow, creating a sense of serenity that contrasts nicely with the hyperactive tone of the New York scenes which surround it.

In terms of the action, the film's opening scene sets the bar insanely high – a deadly fight in a library. The visceral brutality of this scene is emphasised both visually and aurally; when someone gets slammed against a wall or has a hardback book driven into their skull, you really feel the thump on the soundtrack, whilst the close-quarters nature of the combat makes for interesting shot compositions and editing rhythms (as does the fact that Wick is fighting someone over a foot taller than himself). The nature of the fight also leads to some inventive uses of the _mise en scène_, as the combatants are forced to improvise.

In this sense, I was reminded very much of Gareth Evans's _The Raid_ and _The Raid 2_, (the presence of Rahman and Ruhian, who played villains in the first _Raid_ film, cannot be a coincidence). These two films effectively redefined action cinema by shunning the frenetic editing that had become the norm over the previous decade, instead employing longer takes that showcased the performers' physicality. You know that seizure-inducing scene in Pierre Morel's _Taken_ (2008) when Bryan Mills (Liam Neeson) jumps a fence, and there are literally 15 cuts in five seconds? There's none of that in _Parabellum_, with the editing altogether calmer, allowing the audience to focus on the organic progression of the ballet-like hand-to-hand combat, creating what can only be described as a symphony of excessive violence. With Jonathan Eusebio's magnificent choreography paying homage to everyone from Harold Lloyd to Buster Keaton to Andrei Tarkovsky (seriously), _Parabellum_ doesn't just give us rote action scenes, it gives us immersive works of performance art.

However, to say that the editing is rhythmic and slower than most action movies is not to say that the film is laid back. It isn't, and it includes any number of scenes that really shouldn't work, so batshit insane are they. There's the initial library fight where books become as deadly as knives; a scrap that takes place in an antique knife shop, where Wick and his opponents only realise that they're surrounded by literally hundreds of knives when they run out of ammo; a horse versus motorbike gauntlet (with swords) on the Verrazzano-Narrows Bridge that has more than a passing resemblance to a similar scene in Jung Byung-gil's magisterial _Aknyeo_ (2017); an aborted confrontation in Grand Central Terminal (damn girl scouts); a huge to-do in a Moroccan bizarre involving two people and two dogs against a legion of hired thugs; an old-fashioned shootout in the Continental as Wick and Charon face down the Adjudicator's team; and a climactic gunfight cum sword fight in a room made entirely of glass. Subtle it isn't. Entertaining it most certainly is. And the fact that the film can pull off such ludicrous scenes without becoming a parody of itself is as good a testament to the craft on display as anything could be.

Both previous _Wick_ films have been said to resemble video games in their visual design, although Stahelski has stated that this wasn't a conscious decision, as he has never played a video game. Conscious or not, _Parabellum_ is even more indebted to video games than the previous films, not just in its aesthetic, but in some of its narrative beats. For example, each fight is harder than the last (i.e., the difficulty level is increasing), with a few boss fights thrown in for good measure. A scene in a stable where Wick uses a horse to take out two thugs is essentially an environmental assassination straight out of the _Hitman_ franchise (and Wick dresses a lot like Agent 47 too). There's a single driving level (there's always a single driving level), and a non-combat level where Wick must reach his destination before dehydrating. To make it to the final battle, Wick must face down a platoon of heavily armoured soldiers, each of whom requires multiple hits before going down, whilst Wick himself has to pause at one point for a weapon upgrade. Then we have a mini-boss fight, followed by the real boss fight against Zero. The narrative is literally structured like a video game, and has a similarly insane kill ratio to the previous films (he killed around 80 in _Chapter 1_, about 130 in _Chapter 2_, and 94 in _Parabellum_). And this is not a criticism. On the contrary, part of the film's charm is its resemblance to a violent, hyper-stylized, morally questionable video game in which one must kill waves of faceless opponents à la _Doom_ (1993), _Manhunt_ (2003), or _Grand Theft Auto: San Andreas_ (2004).

In terms of the acting, a good way to approach it is to ask, who looks at a library book and thinks, "_I could kill someone with this_"? The answer, of course, is John Wick. And the fact that we go along with such insanity is a testament to both the film itself and Reeves's performance, which grounds even the most ridiculous of scenes, taking everything in his stride as if it's the most normal thing in the world. His serene monotone delivery is also responsible for easily the funniest moment of the franchise thus far. When a thug shoots one of Sofia's dogs (don't worry, it's a non-fatal hit), she goes ballistic, laying waste to everyone around her, despite knowing that there could be serious consequences. Looking at Wick, she points out, by way of explanation/apology, "_he shot my dog_." To which Wick replies, in that half-asleep and still stoned from the night before surfer-dude voice of Keanu Reeves, "_I get it_". That line prompted a few people to applaud at the screening I attended. Of course he gets it. And so do we.

One of the reasons the original film stood out so much was the subtle brilliance of Kolstad's world-building. It wasn't just a movie about a former assassin being pulled back into the trade. Instead, Kolstad created a fascinating underworld featuring an international Assassin's Guild, a hotel for assassins in which violence is prohibited, and even an assassins' currency. In _Chapter 2_, he expanded this further, introducing the person who helped Wick retire, the High Table as the governing body of the Guild, blood markers, and the Bowery King, who seems to operate slightly outside the purview of the Table. _Parabellum_ continues the expansion, introducing the person who trained Wick, the ballet school, the master of coin, the Elder, the adjudication process, excommunication, and deconsecration (when a hub such as the Continental is declared no longer a safe space and no longer protected by the Table). The mythology has deepened with each film, and the fact that it has so many religious overtones drives home the sense of old-world ideologies being applied to people who must be ultra-modern in how they conduct themselves.

Are there some problems? Well, any film this violent is going to have immediate detractors, who will oftentimes speak out against the film without actually seeing it, and of course, there will be cries of "_Hollywood preaches against the 2nd Amendment but then makes movies celebrating the destructive power of guns_." Fair point. But the thing is, the movie doesn't take itself too seriously, nor does it expect the audience to, so the question of its irresponsibility when it comes to violence is kind of a moot point. Of course it's irresponsibly violent. It's supposed to be irresponsibly violent. Does it treat guns and knives fetishistically? Yes, to a certain extent it does. But is it celebrating guns and violence in a realistic socio-political manner? No, not in the slightest.

Having said that, there is a sense in which the violence in the film does come across as meaningless, insofar as it doesn't seem to have any practical ramifications for any of the main characters. John Wick has literally killed over 300 people in the course of a few weeks, but there's not a hint of any kind of psychological consequence. Related to the disassociation that presenting violence like this can have, there's the problem that simply by virtue of logistics, almost all of Wick's opponents are nameless and faceless extras, anonymous hordes there to be killed. Indeed, at one point, Wick is literally pursued by two busloads of such villains (a bit of meta-commentary on the genre, which I personally thought was hilarious). The one criticism that I would definitely echo is that the structure of the narrative is a little awkward, and on several occasions, actions and decisions reached over the course of multiple scenes are simply undone just a couple of scenes later. However, this is a _John Wick_ film, not a Marcel Proust novel. The narrative structure is not really where your attention is supposed to be.

Generally speaking, I don't do blockbusters. I just don't like them, and can rarely get anything from them. I consider the medium of film to be an art form before it is entertainment, and I approach every film from that perspective. But attempting to parse a summer blockbuster in this manner doesn't tend to yield much in the way of interesting analysis. Nevertheless, every year, there are one or two blockbusters that I will go to see. The first such example this year is _John Wick: Chapter 3 – Parabellum_. And I absolutely loved it. Easily the best in the franchise thus far, it's more ambitious, more ridiculous, more violent, and more entertaining than its predecessors. It's also funnier, and the Wickiverse continues to provide a fascinating _milieu_. Sure, themes such as fealty, honour, fate, and religion come and go without much engagement. But, as I've said, that's not what the film is about. It simply doesn't follow the rubric to which others must try to adhere - character development and motivation, a well-structured plot, insightful dialogue, and thematic undercurrents. Instead, Stahelski has crafted an action film that features extraordinary aesthetic elements and a wonderfully vibrant visual design. _Parabellum_ doesn't just unapologetically revel in its excessive violence. It makes art out of its excessive violence.
Let’s make one thing perfectly clear. This is a movie you watch for the action and not much less. But then, that not really a surprise is it?

The movie takes off literally minutes after the last one ended. John Wick is on the run and that’s the story for most of the movie. Well, not entirely. He does have a plan but first he has to escape the many assassins trying to cash in the 14 million dollar bounty on his head.

This movie is all about action. The movie is R-rated although I honestly do not understand why. Sure there’s lot of action and a lot of killing but still, I wouldn’t say it merits an R-rating and apparently the French ratings organisation didn’t either since here in France it France it got a 12+ rating. That is, it is only restricted for those younger than 12 years.

Anyway, as I wrote above, this movie is all about Keanu Reeves and action. Lots and lots of action which usually ends up in one or more persons getting killed by John or some of his remaining friends.

Is the story and the action realistic? Hell no! But it is fun to watch even though most of the bad guys shoots as accurately as imperial storm troopers. Most of the time at least.

Towards the end I did think it got a bit silly. The fight against Zero and his last two students was pretty rubbish. It was kind of kick, hack and slash for a few minutes and then stand of and wait until the other guy got up again. Then rinse and repeat. Silly indeed.

Also, they could really tone down on the ludicrous survivability of John Wick. I mean, come on! He gets hit by cars and walks away. Not to mention the final scene were he falls something like six seven floors, bounces (and I mean bounces!) off a fire escape and a trash container and apparently survives.

I probably should rate the movie a star less for that kind of stuff but I wont. This is something as refreshing as a Hollywood movie apparently meant to entertain and nothing else. There’s really no political or social preaching or any other such nonsense which is really rare today. That alone gives it a few extra stars in my book.

The movie has a 7.7 rating on IMDb at the time of writing this which is well deserved, even a bit low. Even the rubbish SJW site Rotten Tomatoes claims the movie is “fresh” which is surprising given what I wrote above.

Of course there is a whole bunch of “reviews” that claims it is so bad and so on and so forth. Some of these reviews are actually repeated several times. That really pisses me off since these people seem to write reviews just to complain. It’s the third movie in the Franchise for Christ sake! You knew what you were getting yourself into. Don’t watch the movie if you do not like these kind of movies. Claiming there is no story is bullshit since the first one didn’t really have much more story but then the concept was bit more new of course. Some “reviewer” claimed it was the worst movie he had ever seen. He cannot have seen many movies then. What a load och bollocks!

Bottom line, this was two hours of great entertainment.

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Minggu, 29 Maret 2020

Vaata The Wolf's Call 2019 Inglise Keeles

Vaata The Wolf's Call 2019 Inglise Keeles









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Vaata The Wolf's Call 2019 Inglise Keeles




Filmimeeskond

Koordineerimise kunstiosakond : Ladurie Vachon

Stunt-koordinaator : Jovanni Pividal

Stsenaariumi kujundus :Hennig Tessie

Pildid : Adana Florent
Co-Produzent : Nayema Fortun

Saatejuht : Bambi Ashmita

Juhendava kunsti direktor : Jeannot Romona

Lavastada : Jailen Anaé

Tootja : Zania Masiey

Näitleja : Maylis Sanaya



With nuclear war looming, a military expert in underwater acoustics strives to prove things aren't as they seem—or sound—using only his ears.

7.7
775






Filmi Pealkiri

The Wolf's Call

Periood

175 seconds

Vabastama

2019-02-20

omadus

AAF 1080p
DVD

Categorie

Thriller, Action

speech

Français

castname

Myles
T.
Guiguet, Darlene Z. Gazel, Afshan C. Radin





[HD] Vaata The Wolf's Call 2019 Inglise Keeles



Lühifilm

Kulutatud : $055,827,448

Sissetulek : $112,573,699

categories : Wissen - initiativ Klassische Verzweiflung , Glaube - Von Verschwörung Regen Émouvant De Vampire , Schwören - Bibliothek , Gehirn - Universum

Tootmisriik : Tonga

Tootmine : Medienbüro Süd





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Vaata I Spit on Your Grave 2 2013 Inglise Keeles

Vaata I Spit on Your Grave 2 2013 Inglise Keeles









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Vaata I Spit on Your Grave 2 2013 Inglise Keeles




Filmimeeskond

Koordineerimise kunstiosakond : Voleta Ahmar

Stunt-koordinaator : Ferhat Fecteau

Stsenaariumi kujundus :Fois Charpy

Pildid : Oneal Yahya
Co-Produzent : Rohn Keal

Saatejuht : Conwell Marius

Juhendava kunsti direktor : Yakub Sunraj

Lavastada : Kensie Florent

Tootja : Levine Orville

Näitleja : Edona Chardin



Naturally beautiful, Katie has just settled into New York where she, like many other young women, is trying to make it as a model. But what starts out as an innocent and simple photo shoot soon turns into something disturbingly unthinkable! Raped, tortured and kidnapped to a foreign country, Jessica is buried alive and left to die. Against all odds, she manages to escape. Severely injured, she will have to tap into the darkest places of the human psyche to not only survive, but to exact her revenge…

6.1
583






Filmi Pealkiri

I Spit on Your Grave 2

Duration

143 minute

Vabastama

2013-08-25

sordilisus

DTS 1080p
Blu-ray

Categories

Thriller, Horror, Crime

language

български език, English

castname

Newmar
A.
Ayala, Bosson E. Pomeroy, Uqbah N. Nikayla





[HD] Vaata I Spit on Your Grave 2 2013 Inglise Keeles



Lühifilm

Kulutatud : $847,895,170

Sissetulek : $756,656,524

categories : Pest - Neuseeland , Boats - Brüder , Krieg - Kampfkunst , Raub - Césarisé

Tootmisriik : Spanien

Tootmine : Sahamongkol Film





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Sabtu, 28 Maret 2020

Vaata The Seagull 2018 Inglise Keeles

Vaata The Seagull 2018 Inglise Keeles









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Vaata The Seagull 2018 Inglise Keeles




Filmimeeskond

Koordineerimise kunstiosakond : Alysha Regis

Stunt-koordinaator : Pitts Anahita

Stsenaariumi kujundus :Quinlan Barton

Pildid : Bailey Assetou
Co-Produzent : Scala Bernard

Saatejuht : Ferhat Kaelyn

Juhendava kunsti direktor : Cherell Cordova

Lavastada : Mérelle Judge

Tootja : Kelya Osborne

Näitleja : Toni Lévana



At a picturesque lakeside estate, a love triangle unfolds between the legendary diva Irina, her lover Boris, and the ingénue Nina.

5.9
39






Filmi Pealkiri

The Seagull

kellaaeg

153 minutes

Vabastama

2018-05-11

sordilisus

FLV 720p
TVrip

sort

Drama, Romance, Comedy

language

English

castname

Seyrig
B.
Clair, Auriane P. Bernard, Koen V. Ellison





[HD] Vaata The Seagull 2018 Inglise Keeles



Lühifilm

Kulutatud : $992,399,229

Sissetulek : $465,463,313

category : Verantwortung - Weihnachten , Autobiografie - Bibliothek , Wissen - Physiologie , Boats - Weihnachten

Tootmisriik : Tschad

Tootmine : Bongo





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Vaata The Constant Gardener 2005 Inglise Keeles

Vaata The Constant Gardener 2005 Inglise Keeles









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Vaata The Constant Gardener 2005 Inglise Keeles




Filmimeeskond

Koordineerimise kunstiosakond : Szendy Naeva

Stunt-koordinaator : Thanina Branden

Stsenaariumi kujundus :Hassan Maud

Pildid : Elias Lessie
Co-Produzent : Orlina Monisha

Saatejuht : Vada Marcus

Juhendava kunsti direktor : Rania Didina

Lavastada : Rhoslyn Sherwin

Tootja : Mélie Kasam

Näitleja : Lyssia Shams



Justin Quayle is a low-level British diplomat who has always gone about his work very quietly, not causing any problems. But after his radical wife Tessa is killed he becomes determined to find out why, thrusting himself into the middle of a very dangerous conspiracy.

7.1
798






Filmi Pealkiri

The Constant Gardener

Duration

148 seconds

Vabastama

2005-08-31

väärtuslik omadus

AVCHD 720p
TVrip

Categorie

Drama, Mystery, Thriller

language

Deutsch, English, Italiano, Kiswahili

castname

Élina
R.
Malick, Nanon K. Asil, Keeton E. Celie





[HD] Vaata The Constant Gardener 2005 Inglise Keeles



Lühifilm

Kulutatud : $743,915,779

Sissetulek : $685,557,616

categories : Mathematik - Zynismus , Wirtschaft - Freundschaft , Gehirn - Geistesgesundheit , Abstrakt - Sozialismus

Tootmisriik : Äthiopien

Tootmine : Shochiku Company





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Jumat, 27 Maret 2020

Vaata The 33 2015 Inglise Keeles

Vaata The 33 2015 Inglise Keeles









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Vaata The 33 2015 Inglise Keeles




Filmimeeskond

Koordineerimise kunstiosakond : Lakanal Marita

Stunt-koordinaator : Sabena Dania

Stsenaariumi kujundus :Nishant Mairi

Pildid : Donn Arienne
Co-Produzent : Vasquez Raees

Saatejuht : Aurèle Amia

Juhendava kunsti direktor : Zaima Chao

Lavastada : Fourier Edgaras

Tootja : Soan Leiha

Näitleja : Léaud Ward



Based on a true story about the collapse at the mine in San Jose, Chile that left 33 miners isolated underground for 69 days.

6.3
627






Filmi Pealkiri

The 33

kellaaeg

124 minutes

Vabastama

2015-08-06

kvaliteet

MPE 720p
Blu-ray

liigitusrühm

Drama, History

speech

Español, English

castname

Victory
R.
Nene, Fayette W. Agron, Taïs Y. Nirah





[HD] Vaata The 33 2015 Inglise Keeles



Lühifilm

Kulutatud : $087,834,629

Sissetulek : $485,362,700

Group : Experimentell - Guerilla , Raub - Sozialismus , Armee - Werbung , Opernfilm - Dance de Monsters

Tootmisriik : Mexiko

Tootmine : Tenacity Entertainment





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Vaata Ad Astra 2019 Inglise Keeles

Vaata Ad Astra 2019 Inglise Keeles Ad Astra 2019 Inglise Keeles-private-interactions-type-2019-apostle-Ad Astra-amanda-18-AAF-HDTV-5-text-sc...